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VehicleStar - Vehicle Path Recorder 1.1

Posted: Wed Feb 25, 2026 9:12 pm
by greenie
https://www.gta5-mods.com/tools/vehicle ... oad/190454

VehicleStar - Vehicle Path Recorder 1.0 [ALPHA]

Don't forget to like and share the mod


This tool allows you to record, play, and export custom vehicle paths in YVR format. The mod is perfect for creating cinematic scenes and races.

For full guides, tutorials, and detailed documentation, visit the project page on Github.

UPDATE: Version 1.1
Fixed YVR file name/format related issues
Fixed forever loading YVR
Fixed UI crashing
Debug and YVR Playback spawn the correct vehicle
EXPERIMENTAL support for aircrafts
Minor improvements


TO-DO:
Multi Vehicle System


Features:
Record vehicle movement in real time while driving
Save recordings as .yvr, allowing you to utilise the Rockstar advanced vehicle playback system
Debug playback for quick tests of the recorded path
Simple in-game UI


Installation:
Place all files from the mod in your scripts folder inside your GTAV root.
Download CodeWalker, then copy and paste CodeWalker.Core.dll and SharpDX.Mathematics.dll from the downloaded CodeWalker folder into the scripts folder.


Usage:
Press Z in-game to open the menu, then scroll and press Enter to navigate.

Recording:
Use the Start and Stop buttons to record the path of your vehicle in real time while driving.

Playback:
VehicleStar provides two playback systems:
YVR Playback: Plays the recorded path using the exported .yvr file. Requires importing the .yvr into the game files via OpenIV and restarting the game.
DEBUG Playback: Allows you to quickly test the recorded path without importing or restarting the game. This system uses simplified playback and does not render all visual effects.

Exporting:
Use the Export button to export the recording as .xml and .yvr files. Files are saved in the directory specified in config.xml inside the scripts folder.