[Multi-1v1] Heavy round
Posted: Tue Nov 23, 2021 3:16 pm
Heavy round for Multi1v1
I could not find a plugin that added a "heavy" round to the Multi1v1 plugin by Splewis, so I made one
A simple plugin that adds a "heavy" round to the multi1v1 plugin by Splewis. Players get the Heavy Assault Suit model with either an M249 or Negev and extra health + armor.
Features
Adjust given health and armor to players
Choose if players get a M249 or Negev
Choose if players get a knife in the round
Installation:
Download the latest release.
Put in csgo folder.
Configuration:
After launching your server with the plugin, the plugin will create a config file named multi1v1.heavy-rounds.cfg in your csgo/cfg folder. Change these settings to your liking.
CVARS
heavyRound_health sets the health given to players in a Heavy round, default 200
heavyRound_armor sets the armor given to players in a Heavy round, default 200, this is the max! Pointless to set more...
heavyRound_weapon sets the weapon given to the players. 0 = M249, 1 = Negev (default 0)
heavyRound_knife sets if players will receive a knife, 0 = yes, 1 = no (default 0)
https://github.com/2Lynk/multi1v1-heavy-round
I could not find a plugin that added a "heavy" round to the Multi1v1 plugin by Splewis, so I made one
A simple plugin that adds a "heavy" round to the multi1v1 plugin by Splewis. Players get the Heavy Assault Suit model with either an M249 or Negev and extra health + armor.
Features
Adjust given health and armor to players
Choose if players get a M249 or Negev
Choose if players get a knife in the round
Installation:
Download the latest release.
Put in csgo folder.
Configuration:
After launching your server with the plugin, the plugin will create a config file named multi1v1.heavy-rounds.cfg in your csgo/cfg folder. Change these settings to your liking.
CVARS
heavyRound_health sets the health given to players in a Heavy round, default 200
heavyRound_armor sets the armor given to players in a Heavy round, default 200, this is the max! Pointless to set more...
heavyRound_weapon sets the weapon given to the players. 0 = M249, 1 = Negev (default 0)
heavyRound_knife sets if players will receive a knife, 0 = yes, 1 = no (default 0)
https://github.com/2Lynk/multi1v1-heavy-round