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[CSDM] Team Spawning 1.3.2 (final version) [09-03-10]

Posted: Mon Nov 22, 2021 4:49 pm
by greenie
[CSDM] Team Spawning v1.3.2
(final version)

Original Author:
CSDM Spawn Method - Preset Spawning
by Freecode and BAILOPAN
(C)2003-2006 David "BAILOPAN" Anderson

What's new?
v1.3.2:
- change: spawnmode = teamclose (no need <mapname>.spawns.cfg)
- fixed: server crash on spawnmode = teampreset (thanks xXxOpOpxXx)
Description:
Added Team Spawning to CSDM 2.1.2.

Required:
AMXX: Version 1.8.0 or later
Addon: CSDM 2.1.2

Cvars:
;Sets the spawn mode.
; "none" - users spawn at normal map spawn points
; "preset" - csdm_spawn_preset.amxx required, uses predefined spawns in config files
; -- others may be supplied by 3rd party plugins
; "teamclose" - csdm_spawn_preset.amxx required, spawn close around random teammate
; "teampreset" - csdm_spawn_preset.amxx required, uses predefined spawns in config files to calculate close random teammate spawnpoint
spawnmode = teampreset

additional Cvars:
// mindis <= player distance <= maxdis - is valid spawnpoint
csdm_mindis 64.0 // min distance for spawnmode = teampreset
csdm_maxdis 512.0 // max distance for spawnmode = teampreset

Other Information:

My [CS1.6|CZ] Team Semiclip 2.0.0
Hope you like it.

.zip