[v2.5.2, March 19] Trouble in Terrorist Town mod
Posted: Mon Nov 22, 2021 2:12 pm
Contents :
Requirements
Commands
Cvars
API
Installation
Info
Credits
Installation Files
Translations
Change Log
Requirements top
CS 1.6.
AMX Mod X 1.8.2 or higher.
Orpheu 2.3 or higher.
MySQL DB (Optional)
Commands top
say /buy
Shows buy menu for Traitors and Detective.
say /open
Opens cell doors in JailBreak maps.
say /rules
Shows helpful info.
say /ttt
Shows menu with all usefull command.
+specialvoice
Allows to speak only with Traitors or Detectives.
+ttt_bind1
Bind for items.
Cvars top
TTT mod is fully customizable. Look into ttt_mod.cfg for more information.
API top
Fully working API included. Look into ttt.inc file for more information.
Installation top
1. Firstly, you need Orpheu. You have just to unzip the content of orpheu_base.zip in ./amxmodx/ ;
2. Then unzip the content of the provided archive here in ./amxmodx/ ;
3. Install the plugin*, restart and it's ready.
* You need to compile locally the plugin since it uses third party includes from Orpheu and my plugin.
If you don't know how to compile locally on windows :
Download AMX Mod X Base for windows on the main site ;
Unzip the package somewhere in a folder ;
From the orpheu_base.zip package you have downloaded just before, copy the include files located in ./scripting/include/ to the folder created in 2. in ./addons/amxmodx/scripting/include/ ;
Download ttt.inc, ttt_const.inc, ttt_stock.inc and copy it to ./addons/amxmodx/scripting/include/ too ;
Download ALL sma files and copy it in ./addons/amxmodx/scripting/ ;
Now go to ./addons/amxmodx/scripting/ and click compile.exe ;
You will see a new folder named "compiled" which is automatically created. ;
Congratulations, you have your compiled plugin, you can install it on your server. Restart and it's ready.
Info top
I'm willing to add support to specific maps, if someone wants to make them.
Open for suggestions.
Credits top
Bad King Urgrain - For making this mod in first place.
Arkshine - For topics design, code and helping in forum.
tuty - For team sprite code.
xPaw - For fake player code.
someone(can't remember) - For plant everywhere code.
ConnorMcLeod - For helmet thingy.
To subplugin creators.
Everyone else who helped with code, answers, testing, suggestions.
Pukata - For making first video.
Without you all this won't have happened.
resources
addons
main
Requirements
Commands
Cvars
API
Installation
Info
Credits
Installation Files
Translations
Change Log
Requirements top
CS 1.6.
AMX Mod X 1.8.2 or higher.
Orpheu 2.3 or higher.
MySQL DB (Optional)
Commands top
say /buy
Shows buy menu for Traitors and Detective.
say /open
Opens cell doors in JailBreak maps.
say /rules
Shows helpful info.
say /ttt
Shows menu with all usefull command.
+specialvoice
Allows to speak only with Traitors or Detectives.
+ttt_bind1
Bind for items.
Cvars top
TTT mod is fully customizable. Look into ttt_mod.cfg for more information.
API top
Fully working API included. Look into ttt.inc file for more information.
Installation top
1. Firstly, you need Orpheu. You have just to unzip the content of orpheu_base.zip in ./amxmodx/ ;
2. Then unzip the content of the provided archive here in ./amxmodx/ ;
3. Install the plugin*, restart and it's ready.
* You need to compile locally the plugin since it uses third party includes from Orpheu and my plugin.
If you don't know how to compile locally on windows :
Download AMX Mod X Base for windows on the main site ;
Unzip the package somewhere in a folder ;
From the orpheu_base.zip package you have downloaded just before, copy the include files located in ./scripting/include/ to the folder created in 2. in ./addons/amxmodx/scripting/include/ ;
Download ttt.inc, ttt_const.inc, ttt_stock.inc and copy it to ./addons/amxmodx/scripting/include/ too ;
Download ALL sma files and copy it in ./addons/amxmodx/scripting/ ;
Now go to ./addons/amxmodx/scripting/ and click compile.exe ;
You will see a new folder named "compiled" which is automatically created. ;
Congratulations, you have your compiled plugin, you can install it on your server. Restart and it's ready.
Info top
I'm willing to add support to specific maps, if someone wants to make them.
Open for suggestions.
Credits top
Bad King Urgrain - For making this mod in first place.
Arkshine - For topics design, code and helping in forum.
tuty - For team sprite code.
xPaw - For fake player code.
someone(can't remember) - For plant everywhere code.
ConnorMcLeod - For helmet thingy.
To subplugin creators.
Everyone else who helped with code, answers, testing, suggestions.
Pukata - For making first video.
Without you all this won't have happened.
resources
addons
main