Fall Movement
Posted: Sun Nov 21, 2021 9:11 pm
Description:
When a player falls, their movement decreases for an amount of time. Their screen will also take a fade effect for that given time.
Cvars:
fm_damage(default:25) = If the damage the player receives from falling is greater than or equal too the value, then this plugin will take effect.
fm_length(default:5) = Seconds a player has before recovery.(DO not make this cvar exceed 10 seconds, it will glitch the movement.)
Modules:
Fakemeta
Hamsandwich
Credits:
Connorr
Updates:
0.1 - First release
0.2 - New method with pev_fuser2(thanks connorr), optimized coding, and added new cvar.
0.3 - Fixed glitch with breaking out of movement with jump.
0.4 - Optimized code
0.5 - Added heartbeat sound with more optimization
0.6 - Fixed heartbeat sound bug
get plugin
get source
When a player falls, their movement decreases for an amount of time. Their screen will also take a fade effect for that given time.
Cvars:
fm_damage(default:25) = If the damage the player receives from falling is greater than or equal too the value, then this plugin will take effect.
fm_length(default:5) = Seconds a player has before recovery.(DO not make this cvar exceed 10 seconds, it will glitch the movement.)
Modules:
Fakemeta
Hamsandwich
Credits:
Connorr
Updates:
0.1 - First release
0.2 - New method with pev_fuser2(thanks connorr), optimized coding, and added new cvar.
0.3 - Fixed glitch with breaking out of movement with jump.
0.4 - Optimized code
0.5 - Added heartbeat sound with more optimization
0.6 - Fixed heartbeat sound bug
get plugin
get source