[CS:GO] Retakes 2vs2 Edition

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Andreeas
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[CS:GO] Retakes 2vs2 Edition

Post by Andreeas »

Descriptions:
well to be honest, it's not as good as the other retake plugin but i ensure you this one can handle a 2vs2 match very easily!
and it's not been made to create a duplicate plugins, it's just release for you to use in case you want to have 2 vs 2 tournament.

Admin Commands (Flag "z"):
sm_emode --> Enter edit mode (required to be able to add spawns).
sm_addspawn --> used to add spawns.
sm_addbomb --> used to set where bomber will spawn.
sm_forcestop , sm_fs --> stop the current in progress retake match.

Player Commands:
sm_ready --> will mark you as ready.
sm_unready --> will mark you as unready.

ConVars:
sm_max_ready_num "4" --> number of ready players needed to start the match.
sm_use_ready_sys "1" --> Enable or disable ready system. (enabling it after disabling will require a round restart)

Adding Spawns:
okay, i've already set those needed maps for a 2vs2 tounament but if you want to edit them or hate them! you can add your own like this:
Step 1: Add your CT spawns:
- To add Ct spawns for A or B side you'll need to enter edit mode first! after that you'll need to type this into conosle:
- sm_addspawn SideName TeamName SpawnNum
- SideNames are A and B, TeamNames are CT and T, SpawnNum is the number of spawn to get
Note : please add spawns on a correct order and do not jump onto numbers!
Example : sm_addspawn B CT 1
Step 2: Add you T spawns:
- Just like how you did for CT just change CT to T on second argument.
Note : do not forget to set them for both sides.
Step 3: Add bomber spawn:
- sm_addbomb SideName
- Just stand somewhere good and use sm_addbomb A or B to set bomber spawn point.
Note: try to set one less spawn for T cause one on them will always be the bomber and then both teams will equal.

Configure Guns:
the configurations of guns.ini will be like this, description is also included in this example.
NOTE: you can leave Team key empty to make a gun public.
PHP Code:

Code: Select all

"guns"
{
    "Primary"
    {
        "Name"        "Name of menu option"
        "Title"        "title of menu"
        "Type"        "Don't even look at this!"
        "AnyThing"
        {
            "Name"        "weapon name"
            "ClassName"    "weapon classname (i.e weapon_ak47)"
            "Team"        "team number (2 = T, 3 = CT)"
            "Stay"        "whether the weapon stays after team change or not (recommended to be used with public weapons)"
            "u_id"        "unique menu id without space"
        }
    }
    "Pistols"
    {
        "Name"        "Name of menu option"
        "Title"        "title of menu"
        "Type"        "Don't even look at this!"
        "AnyThing"
        {
            "Name"        "weapon name"
            "ClassName"    "weapon classname (i.e weapon_hkp2000)"
            "Team"        "team number (2 = T, 3 = CT)"
            "Stay"        "whether the weapon stays after team change or not (recommended to be used with public weapons)"
            "u_id"        "unique menu id without space"
        }
    }
} 

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