the previous map have env_tonemap_controller, env_wind, but if next map don't have they, previous map's values (env_tonemap_controller, env_wind's value) is happens on next map. (it means, if the previous map have veery shiny value of tonemap controller, if nextmap dont have tonemap controller, that shiny effect still exist on nextmap even map is changed. same as env_wind)
soo this plugin reset the value if nextmap dont have they. (when map change, actullay round ends)
Download
Source