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[CS:GO/ZP] ExtraItem: PlasmaGun ver 3.1

Posted: Thu Jan 23, 2020 11:42 pm
by Andreeas
Description:
Add new weapon to human

Version: 3.1
Fix with buying item
(Bug model) This model can be invisible on some clients, problem in the model
Crash fix (CLagCompensationManager::StartLagCompensatio n with NULL CUserCmd)

Bugs:
Model little bit bugged after first shoot, problem in the model
Addon calculate end postion of the beam not very accurately, because

Settings:
Quote:
#define EXTRA_ITEM_NAME "PlasmaGun"
#define EXTRA_ITEM_COST 5
#define EXTRA_ITEM_LEVEL 0
#define EXTRA_ITEM_ONLINE 0
#define EXTRA_ITEM_LIMIT 0

// Weapon
#define WEAPON_NAME "weapon_plasma"
#define WEAPON_REFERANCE "weapon_scar20"

// Models
#define MODEL_WORLD "models/weapons/plasma/w_snip_plasma.mdl"
#define MODEL_VIEW "models/weapons/plasma/v_snip_plasma.mdl"
#define MODEL_BEAM "materials/sprites/laserbeam.vmt"

// Sounds
#define SOUND_FIRE "weapons/RequestsStudio/UT3/AvrilFire.mp3"
#define SOUND_DEPLOY "weapons/RequestsStudio/UT3/AvrilDeploy.mp3"

// Beam
#define BEAM_LIFE 0.105
#define BEAM_COLOR {100, 50, 253, 255}

// Damage
#define WEAPON_MULTIPLIER_DAMAGE 1.23

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