The game begins with a countdown: Counter-Terrorists, the seekers, are blinded and cannot move. During this time Terrorists, the hiders,
choose a world model and try to hide themselves amongst the rubble of de_dust2 the map being played.
Once the countdown is over, the seekers try to find and kill the hiders. Much like regular old hide and seek from our youth,
if not for all the ungodly transforming into toilets and murdering.
Although this plugin has essentially been written from scratch, many snippets originate from the Hide and Seek plugin
written (and abandoned) by SelaX.
Chat Commands
- /rules - Show instructions on how to play.
/hide /prop /model - Opens a menu with different models to choose as a hider.
/tp /third /thirdperson - Toggles thirdperson view for hiders
/whistle - Plays a random sound from the hider's position to give the seekers a hint.
/whoami - Displays the current model description in chat.
/freeze - Toggles freezed state for hiders.
/ct - Requests a switch to the seeking side.
See the project's GitHub pages for source code and further information on cvars, installation, configuring model lists and whistles, and compiling from source!ph_freezects - Freeze and blind seekers on round start
ph_freezetime - Amount of time the seekers are freezed
ph_changelimit - Number of times a hider is allowed to change his model
ph_changelimittime - Amount of time a hider is allowed to change his model
ph_autochoose - Choose random models for hiders at round start
ph_whistle - Allow hiders to whistle
ph_whistle_times - Number of times a hider is allowed to whistle (per round)
ph_whistle_seeker - Allow seekers to enforce hiders to whistle
ph_hider_win_fargs - Number of kills surviving hiders receive on round end
ph_slay_seekers - Slay all seekers on round end if alive hiders remain
ph_hp_seeker_enable - Seekers lose damage when firing anything not-hider
ph_hp_seeker_dec - Amount of hp a seeker loses on shooting
ph_hp_seeker_inc - Amount of hp a seeker gains when shooting a hider
ph_hp_seeker_inc_shotgun - Amount of hp a seeker gains when shooting a hider with a shotgun
ph_hp_seeker_bonus - Amount of hp a seeker gains when killing a hider
ph_hiderspeed - Hiders' movement speed
ph_disable_ducking - Disable ducking (crouching)
ph_auto_thirdperson - Set thirdperson view for hiders automatically on round start
ph_hider_freeze_mode - Set the /freeze command behaviour
ph_hide_blood - Hide hiders' blood when taking damage
ph_show_help - Show helpmenu explaining the game on first player spawn
ph_ct_ratio - The ratio of hiders to 1 seeker
ph_disable_use - Disable seekers' use key
ph_hider_freeze_inair - Allow hiders to freeze in the air
ph_hide_player_locations - Hide location shown next to a player's name on voice chat and teamsay
ph_auto_freeze_time - Amount of time after which stationary players should freeze automatically. 0 disables automatic freezing
ph_guaranteed_ct_turns - Number of turns after which seekers might be switched to the hiders' side
ph_knifespeed - Running speed when holding a knife (multiplier)
ph_limitspec - Restrict spectating - 0: Anyone, 1: Own team only, 2: CT only
ph_include_default_models - 0: Include default model list when one for current map doesn't exist, 1: Always include default model list
ph_force_periodic_whistle - Periodically, every x seconds, force a random hider to whistle - 0: disable periodic whistles.
ph_periodic_whistle_delay - Number of seconds for the first periodic whistle, if they are enabled.
ph_turns_to_scramble - Scramble teams every x turns. 0: disable scrambling. Disables the /ct command if enabled.
https://github.com/tilastokeskus/sm-PropHunt
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