Hide & Seek

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greenie
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Full Member
Posts: 1815
Joined: Sun Nov 21, 2021 4:55 pm
Jucator SA:MP ?: Nu
Nick:: greenie
Jucator CS ?: Nu

Hide & Seek

Post by greenie »

Required Modules:
fun
engine

Commands
hs_setprison - Set place of prison in XYZ based on your current position
hs_itstart - Set place of IT start in XYZ based on your current position
hs_pstart - Set place of PLAYERS start in XYZ based on your current position (Read Bellow)
hs_start - Start the hide & seek game
hs_stop - Stop the game in progress, but another game WILL start
hs_halt - Stops the next round from starting
hs_setit valid_name - Sets who will be it next round
hs_setitcolor r g b - Sets the color the IT will be in RGB values 0-255, hs_setitcolor r g b
hs_increasetime - Increases the current round's time limit by the passed value in seconds, 30 minute max
hs_setplayercolor - Sets the color the players will be in RGB values 0-255, hs_setitcolor r g b
say /hsmenu or hsmenu - to view the menu, which has most of these command in it

Capturing a player while IT will gain you a point, if a player survives to the end of the round, the player gains a point. Scores are shown at the end of each round, or if you say /scores.
The prision alternates between the spot you choose, and +20 Units to the side of it, leave a little room
And with the the player spawn, they spawn in a line +30 units away from each other, there needs to be room to fit them.

New Version Uploaded April 3, 6:00 P.M. Eastern[
Huge Update
Fixed:
* Several Bugs
* Menu now works
* Added functionality to menu
* Temporaliy disable the It Selecting Menu till next version
* A few tweaks
* Useing new menu system + cvar pointers.

plugin
source
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