[CS:GO] Eylonap Multicommands

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Andreeas
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[CS:GO] Eylonap Multicommands

Post by Andreeas »

Eylonap MultiCommands

Admin Commands:
• sm_1up <target> - Respawn target with death position.
• sm_hp <target> <hp> - Set target health.
• sm_give <target> <weaponname> - Give item to target
• sm_team <target> <1/2/3> - Change client team.
• sm_disarm <target> - Remove all items from client.
• sm_god <target> <0/1> - Set godmod for target.
• sm_rr <time> - Restart the game.
• sm_swap <target> - Swap target (ct for t, t for ct, spec for t).
• sm_respawn <target> - Respawn target.
• sm_teleport <target> .to. <target> or <x> <y> <z> - Teleport target to xyz/target.
• sm_dropslot <target> <slotnum> - Drop client weapon slot.
• sm_bury <target> - Bury target.
• sm_unbury <target> - Unbury target.
• sm_bring <target> - Bring target to eye position.
• sm_speed <target> <speednum> - Set target speed.
• sm_spec <target> - Move target to spec.

Player Commands:
• sm_admins - Open adminlist.

Root Commands:
• sm_fexec <target> <cmd> - Fake target commands.
• sm_shutdown <time> - Stop the server.

Cvars:
• eylonap_admin_mod - adminlist mod (0 - disable, 1 - menu, 2 - chat).
• eylonap_connectmessage - connect message toggle(0 - disable, 1 - enable)

Additional features:
• Connect announce - name, steamid, country.

Eylonap Mcommands API
• Eylonap_TeleportClientToClient(int client, int target, bool angels = false).
○ Teleport target to target.

• Eylonap_TeleportClientToPos(int client, float x, float y, float z, bool angels = false).
○ Teleport target to position(x,y,z).

• Eylonap_PrintToChatAll(const char[] text, any...).
○ Print to all chat.

• Eylonap_PrintToChat(int client, const char[] text, any...).
○ Print to client chat.

• Eylonap_CanTarget(int client, int target).
○ Check if target1 have primmsions on target2.

• Eylonap_SwapTeam(int client, bool savealive = false).
○ Swap target team (ct for t, t for ct, spec for t).

• Eylonap_RespawnClient(int client, bool pos = false).
○ Respawn target.
○ pos - death position.

• Eylonap_DisarmClient(int client).
○ Remove all weapons from target.

• Eylonap_ChangeTeam(int client, int team, bool savealive = false).
○ Change target team (1 - spec, 2 - t, 3 - ct).

• Eylonap_SetGod(int client, int value).
○ Set target godmod.

• Eylonap_ValidClient(int client).
○ Check if is client.

• Eylonap_CheckFlag(int client, int flag).
○ Check admin flags.

• Eylonap_DropSlot(int client, int slot).
○ Drop target slot.

• Eylonap_SetSpeed(int client, float speed).
○ Set target speed value.

• Eylonap_ShutDown(float time).
○ Close the server.


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