Extensions Creator Tool for 3DsMax 1.1

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Extensions Creator Tool for 3DsMax 1.1

Post by greenie »

https://www.gta5-mods.com/tools/gta-v-e ... oad/187760

GTA V Extensions Creator Tool for 3ds Max

This tool was made for GTA V modders who work with MLOs and Archetypes inside 3ds Max.
With it, you can create and generate GTA V Extensions directly in 3ds Max without needing to manually write XML code. The tool follows Rockstar’s extension logic, allowing you to easily set up and export extension data for use in your YTYP files.

Features:

Generate and configure GTA V Extensions inside 3ds Max
Export extensions as clean ready to use .XML code
Create many extensions at once
Supports a wide variety of extension types:

Particle Effect → CExtensionDefParticleEffect
Explosion Effect → CExtensionDefExplosionEffect
Ladder → CExtensionDefLadder
Buoyancy → CExtensionDefBuoyancy
Light Shaft → CExtensionDefLightShaft
Spawn Point → CExtensionDefSpawnPoint
Wind Disturbance → CExtensionDefWindDisturbance
Expression → CExtensionDefExpression


How to Use:

Open the tool from the Utilities Tab in 3ds Max.
Select the extension type you want to create.
Fill in the properties (offsets, colors, intensity, etc. depending on the type).
Export the extension to .XML or Copy generated code for the tool
Copy the generated code into your YTYP file using CodeWalker RPF or OpenIV.
That’s it, your extensions are ready to work with.
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